70+ hours of work (it's all freaking hair, I only did it for 15-20 hours))
What can I say, I played Divinity 2. At first I was skeptical about the design of the elves, and then at some point I liked the idea. I twisted it a little and that's what happened 🙃 I like it) And the character turned out to be cool. It's a matter of tastes, of course, but damn it, she's such a cutie 😍 If it seems to you that she looks anatomically uncorrected, then don't you think 😅 I did it on purpose 🙃
As for the technical component, for the first time I did the hair as needed for the engine, through a mesh and alpha textures on top. It turned out well, for the first time, but no more 😅 I also sat and dealt with geonodes in a Blender. Since there is no desire to sit and place every leaf or tree or grass manually in the scene. And you know what, it's an imba 😈 I spent 3-4 hours on the stage, taking into account what I did for the first time, and therefore Googled almost every moment
Elf Menelanna
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Elf Menelanna

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